Game Designer from Luzern, Switzerland.
I have a degree in philosophy. Today, I am creating between two and three games a year for iOS, Android, Mac, PC and PS Vita.
Lowboat January 2013 bis heute
A spaceship mysteriously falls from the sky and sinks to the bottom of the ocean.
New Road January 2013 bis January 2015
Draw a curve and it turns into a road.
Flight Simulator 0 July 2012 bis November 2012
Explore an abstract landscape
AUX B October 2014 bis March 2016
Connect the cables. Deliver the music.
Kind of Soccer January 2014 bis January 2016
It is not soccer. Only kind of.
Paneuropa January 2014 bis April 2015
A split-screen game for one player.